![]() This is Arceus in Gen 4 Anything Goes, and Foul Play doesn't exist in Gen 4, but still the IVs reverted to the builder norm, so now our "assumption" is almost concrete now. A Pokémon (not Ditto) with Transform (and nothing else changed)Īs you can see, the attack IVs changed to 0 here also.A Pokémon with only status moves (current Gen).A Pokémon with only special moves (older Gen).To verify, we'll have to teambuild, again, but not with Ditto's this time. What source do I have for this, though? I'll get to it right now, in the next part of the answer. I don't know exactly why this happens, but it's universal and must be something which works alongside the attack IVs teambuilder norm. Whenever you add a Pokémon to a team and not change anything except the ability, the attack IVs, again, change to zero. When you put Imposter as the Ability in a Gen 8 format, its Attack IV drops to 0. Also, when a Pokémon has only Transform (be it any Pokémon), the attack IVs change to 30, whereas when a Pokémon has special and/or status moves, the said IVs change to 0. Even though it might seem weird for the teambuilder to change the IVs for just two moves, there was an uproar around the X/Y era, when 2HKOs after some chip turned into OHKOs, so some developers like DaWoblefett introduced this to the teambuilder, and the practise has continued since then. This is the norm automatically set at the teambuilder level, if you want to deviate from it you'll have to do it manually. This is mainly to reduce damage from Foul Play and Strength Sap. The Showdown! teambuilder automatically changes the attack IVs to either 30 or 0 if a Pokémon has only status or special moves, or a combination of both of them. This happens because Transform is a status move. Let's see the results.Įxactly what the OP mentioned - the Attack IVs changed to 30. ![]() We're taking a Ditto in a Gen 8 format, and we're giving it Transform without changing anything else. Alrighty, as the OP has mentioned that the issue happens with the Attack IVs, I can answer this question.įirst of all, let's teambuild.
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